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tyyk

2
Posts
A member registered Apr 14, 2021

Recent community posts

Thank you so much! Keep up the good work and I greatly appreciate your response!

(1 edit)

I absolutely vibe with this game and I find it extremely charming! Honestly really excited for the full release and the open world stuff you all talked about in the kickstart. However, there are few takeaways for you all as you continue to develop that would greatly improve (in my opinion) the overall game.

1) ability to re-bind keys. I am on pc and I am personally not too big on the current key setup and wish to re-bind to something similar to musedash. This is a must have for the game you are making.

2)PC menu control scheme feels weird to me. My suggestion would be having (J) for confirm and (K + esc) for back.

3) fail menu is still pause menu, so definitely give that a fix

4) better enemy introductions: took me a few tries from experimenting how to fight the blue and red enemies

5) a better ability to define enemies (maybe give them some sort of outline like red so I can see them better)

Honestly, keep up the good work! Really happy that I can try it out!